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Kanone Class Corvettes 4000T

#1
Kanone Class Corvettes

The original concept of the Kanone Class was a fast strike weapon for blockade running.  The original was the K for Keel Cannon, it can make other larger Warhounds wince as it pounds away.  Unlike many other Warhounds the Kanone Class can perform very quick 'U' turns.

More rounded versions were tested resulting in four additional variants. Ion Cannon is a good all round variant.  For escort duty the Laz Tubes can punch out far and keep close to their transports.  Surprisingly the Quad Blast Cannon can pack quite a terrifying punch.  The peculiar concept was mounting the Quad Gatling Cannons, with excellent tracking although relative short range it makes excellent work at destroying the bugs.

 
Kanone K
Drive 14
DV 14
DR Bow 4/4
DR Stern 3/3
PD Bow 1-5/1-5
PD Stern 1-4/1-4
DC 1-5
 
Gun Crew A
Keel Cannon 7 ammo 
Gun Crew B
Twin Torpedo Tubes R
10 MK10s
10 MK40s
Gunner A
Quad Pulse Lasers BRQL, BFQL
ML20 BRQL, BFQL
Gunner B
Quad Pulse Lasers BFQR, BRQR
ML20 BFQR, BRQR
Gunner C
Sext Splatterguns SRQL, SFQL
Gunner D
Sext Splatterguns SFQR, SRQR
 
550pts
 
Kanone IC
 
Gun Crew A
Ion Cannon F
Gun Crew B
Twin Torpedo Tubes R
20 MK10s
Gunner A
Quad Pulse Lasers BRQL, BFQL
ML20 BRQL, BFQL
Gunner B
Quad Pulse Lasers BFQR, BRQR
ML20 BFQR, BRQR
Gunner C
Sext Splatterguns SRQL, SFQL
Gunner D
Sext Splatterguns SFQR, SRQR
Gunner E
Sext Splatterguns SFQR, SRQR, SRQL, SFQL, R
 
565pts
 
Kanone LT
 
Gun Crew A
Laz Tubes F
Gun Crew B
Twin Torpedo Tubes R
20 MK40s
10 MK10s
Gunner A
Quad Pulse Lasers BRQL, BFQL
ML20 BRQL, BFQL
Gunner B
Quad Pulse Lasers BFQR, BRQR
ML20 BFQR, BRQR
Gunner C
Sext Splatterguns SRQL, SFQL
Gunner D
Sext Splatterguns SFQR, SRQR
Gunner E
Sext Splatterguns SFQR, SRQR, SRQL, SFQL, R
 
594pts
 
Kanone QBC
 
Gun Crew A
Quad Blast Cannon F
Gun Crew B
Twin Torpedo Tubes R
10 MK40s
Gunner A
Quad Pulse Lasers BRQL, BFQL
ML20 BRQL, BFQL
Gunner B
Quad Pulse Lasers BFQR, BRQR
ML20 BFQR, BRQR
Gunner C
Sext Splatterguns SRQL, SFQL
Gunner D
Sext Splatterguns SFQR, SRQR
Gunner E
Sext Splatterguns SFQR, SRQR, SRQL, SFQL, R
 
584pts
 
Kanone QGC
 
Gun Crew A
Quad Gatling Cannon 18 ammo F
Gun Crew B
Twin Torpedo Tubes R
20 MK40s
10 MK10s
Gunner A
Quad Pulse Lasers BRQL, BFQL
ML20 BRQL, BFQL
Gunner B
Quad Pulse Lasers BFQR, BRQR
ML20 BFQR, BRQR
Gunner C
Sext Splatterguns SRQL, SFQL
Gunner D
Sext Splatterguns SFQR, SRQR
Gunner E
Sext Splatterguns SFQR, SRQR, SRQL, SFQL, R
 
565pts
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#2
Front left/right hit boxes (for QBC and QGC)
P= point defence
c/C = crew member

============4=P=w====*c==3===P===W====2===X*CP====w1=======P====X

Rear left/right hit boxes

======m=====3mwP*c==m====2Wm=P==X*mC==1w=m==P===mX

Front left/right hit boxes (for K, IC and LT)

============4=Pcw====*===3===P=C=W====2===X*P==c==w1=======P===CX

Rear left/right hit boxes

======m====c3mwP*===m==C=2Wm=P==X*mc==mw=m==P==CmX

Front left/right crits

2 EW gone, cannot jam torps and -2DV
3 Structural Damage take 5 more hits on this track
4 Walk ways blocked, DC cannot repair this part of the ship
5 Random bow weapon cannot fire until next turn
6 Targeting computer down, no bow weapons can fire until next turn
7 Crew A’s weapons have a -2 to hit
8 Gunner A’s / B’s Missile Launder loses D10 missiles
9 Gunner A/B Killed
10 Crew A loses 1d4 crew
11 Bridge Hit, Captain was wearing a redshirt – killed
12 Major damage, Take 10 more hits

Rear left/right crits

2 EW gone, cannot jam torps and -2DV
3 Structural Damage take 5 more hits on this track
4 Gunner E is Killed
5 Random stern weapon cannot fire until next turn
6 Torpedo magazine hit lose 1D10 torpedoes
7 Gunner C’s / D’s Weapon Jams until next turn
8 Drive Splutter reduce drive by d6 until next turn
9 Gunner E’s weapons jams until next turn/or Keel Cannon cannot fire
10 Engineering section destroyed no DC available
11 Bridge Hit, Captain was wearing a redshirt – killed
12 Reactor Hit, ship ceases to exist
  Reply



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