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Ranger 2000T MPAC - Smurf - 02-20-2018 Ranger (Heavy 2000T MPAC)
Drive 11 DV 10 DR 4/3/3/1 DC 1-8 Decoys 3 PD 1-8(6) Pilot Impulse Gun F Gunner A Quad Auto cannon (7 ammo), FQL, FQR, F, R Gunner B Quad Auto cannon (7 ammo), FQL, FQR, F, R Gunner C Quad Auto cannon (7 ammo), FQL, FQR, F, R Gunner D Quad Auto cannon (7 ammo), FQL, FQR, F, R Gunner E Quad Pulse Lasers R, FQL, RQL, F ML20 360 Gunner F Quad Pulse Lasers R, FQR, RQR, F ML20 360 4 MK 40 Torpedoes 7 MK 30 Torpedoes Poor Structural Integrity Poorly Shielded Drive 117/90/63 hits 256 pts The Ranger was conceived as an anti Betafortress platform. It succeeded well but newer ships with higher defence values pose a problem. Rely on the Ranger to sit back and bombard heavier slow moving craft then move in with a torpedo kill. 2 Pilot killed – DV5 Quack 3 EW damaged, May no longer jam torps -1DV 4 Shields damaged -1DV 5 Too Tough 6 Weapons Feed loses power, Pilot’s weapon cannot fire until next turn 7 Gunner Killed: Random Gunner Killed 8 Cockpit smashed, no move and DV5 Quack 2 Left and Right damage tracks take D8 more pts of damage each 3 Gunner killed: Random Gunner killed 4 Both Missile Launchers lose d8 5 Shields damaged -1DV 6 Targeter offlined: Unable to lock missiles or torpedoes 7 Gunner Dazed: Random Gunner cannot fire until turn after next 8 EW damaged, can no longer jam torps and -1DV 2 Take D8 extra hits on Left, right and rear tracks 3 EW damaged, May no longer jam torps - DV-1 4 Shields damaged -1 to DV 5 All Gunner weapons now have -2 to hit 6 Manoeuvre thrusters damaged all turns cost 1 extra 7 Gunner Dazed: Random Gunner cannot fire until turn after next 8 Massive Haul Breech: Crew depart with explosive decompression! Front Track =======================Aw=============tC=======AW======================Aw====TC==============X=AW===================X Side Tracks ==============t=======Aw====MTC=============tAW===========MTC=======Aw=X==t==============X Rear Track ====M=====M=====M===wCM=====M==At=M=====MXWC==M=====M=====M===X RE: Ranger 2000T MPAC - Smurf - 12-28-2022 [font="Droid Sans", sans-serif]I noticed out of all my designs this one broke the 'mould' so I fixed it but then realised I broke my desk top with the ship builder on it.[/font] [font="Droid Sans", sans-serif]I'll double check it but all the other ships had high front armour and low side and rear armour. [/font] [font="Droid Sans", sans-serif]Ranger (Heavy 2000T MPAC)[/font] [font="Droid Sans", sans-serif]Drive [/font][font="Droid Sans", sans-serif]11[/font] [font="Droid Sans", sans-serif]DV [/font][font="Droid Sans", sans-serif]12[/font] [font="Droid Sans", sans-serif]DR [/font][font="Droid Sans", sans-serif]4/1/1/1[/font] [font="Droid Sans", sans-serif]DC [/font][font="Droid Sans", sans-serif]1-8[/font] [font="Droid Sans", sans-serif]Decoys [/font][font="Droid Sans", sans-serif]3[/font] [font="Droid Sans", sans-serif]PD [/font][font="Droid Sans", sans-serif]1-8(6)[/font] [font="Droid Sans", sans-serif]Pilot [/font][font="Droid Sans", sans-serif] [/font] [font="Droid Sans", sans-serif][font="Droid Sans", sans-serif]Quad Pulse Lasers[/font] F[/font] [font="Droid Sans", sans-serif]Gunner A[/font] [font="Droid Sans", sans-serif]Quad Auto cannon (7 ammo), FQL, FQR, F, R[/font] [font="Droid Sans", sans-serif]Gunner B[/font] [font="Droid Sans", sans-serif]Quad Auto cannon (7 ammo), FQL, FQR, F, R[/font] [font="Droid Sans", sans-serif]Gunner C[/font] [font="Droid Sans", sans-serif]Quad Auto cannon (7 ammo), FQL, FQR, F, R[/font] [font="Droid Sans", sans-serif]Gunner D[/font] [font="Droid Sans", sans-serif]Quad Auto cannon (7 ammo), FQL, FQR, F, R[/font] [font="Droid Sans", sans-serif]Gunner E[/font][font="Droid Sans", sans-serif] [/font] [font="Droid Sans", sans-serif]Quad Splatterguns R, FQL, RQL, F[/font] [font="Droid Sans", sans-serif]ML20 360[/font] [font="Droid Sans", sans-serif]Gunner F[/font] [font="Droid Sans", sans-serif]Quad Splatterguns R, FQR, RQR, F[/font] [font="Droid Sans", sans-serif]ML20 360[/font] [font="Droid Sans", sans-serif]11 [/font][font="Droid Sans", sans-serif]MK 30 Torpedoes[/font] [font="Droid Sans", sans-serif]Poor Structural Integrity[/font] [font="Droid Sans", sans-serif]Poorly Shielded Drive[/font] [font="Droid Sans", sans-serif]117/90/63 hits[/font] [font="Droid Sans", sans-serif]273 pts[/font] [font="Droid Sans", sans-serif] [/font] [font="Droid Sans", sans-serif]The Ranger was conceived as an anti Betafortress platform. It succeeded well but newer ships with higher defence values pose a problem. Rely on the Ranger to sit back and bombard heavier slow moving craft then move in with a torpedo kill.[/font] [font="Droid Sans", sans-serif] [/font] [font="Droid Sans", sans-serif]2 Pilot killed – DV5 Quack[/font] [font="Droid Sans", sans-serif]3 EW damaged, May no longer jam torps -1DV[/font] [font="Droid Sans", sans-serif]4 Shields damaged -1DV[/font] [font="Droid Sans", sans-serif]5 Too Tough[/font] [font="Droid Sans", sans-serif]6 Weapons Feed loses power, Pilot’s weapon cannot fire until next turn[/font] [font="Droid Sans", sans-serif]7 Gunner Killed: Random Gunner Killed[/font] [font="Droid Sans", sans-serif]8 Cockpit smashed, no move and DV5 Quack[/font] [font="Droid Sans", sans-serif] [/font] [font="Droid Sans", sans-serif]2 Left and Right damage tracks take D8 more pts of damage each[/font] [font="Droid Sans", sans-serif]3 Gunner killed: Random Gunner killed[/font] [font="Droid Sans", sans-serif]4 Both Missile Launchers lose d8[/font] [font="Droid Sans", sans-serif]5 Shields damaged -1DV[/font] [font="Droid Sans", sans-serif]6 Targeter offlined: Unable to lock missiles or torpedoes[/font] [font="Droid Sans", sans-serif]7 Gunner Dazed: Random Gunner cannot fire until turn after next[/font] [font="Droid Sans", sans-serif]8 EW damaged, can no longer jam torps and -1DV[/font] [font="Droid Sans", sans-serif] [/font] [font="Droid Sans", sans-serif]2 Take D8 extra hits on Left, right and rear tracks[/font] [font="Droid Sans", sans-serif]3 EW damaged, May no longer jam torps - DV-1[/font] [font="Droid Sans", sans-serif]4 Shields damaged -1 to DV[/font] [font="Droid Sans", sans-serif]5 All Gunner weapons now have -2 to hit[/font] [font="Droid Sans", sans-serif]6 Manoeuvre thrusters damaged all turns cost 1 extra[/font] [font="Droid Sans", sans-serif]7 Gunner Dazed: Random Gunner cannot fire until turn after next[/font] [font="Droid Sans", sans-serif]8 Massive Haul Breech: Crew depart with explosive decompression![/font] [font="Droid Sans", sans-serif]Front Track[/font] [font="Droid Sans", sans-serif]=======================Aw=============tC=======AW======================Aw====TC==============X=AW===================X[/font] [font="Droid Sans", sans-serif]Side Tracks[/font] [font="Droid Sans", sans-serif]==============t========w====MTC=============tAW===========MTC========w=X==t==============X[/font] [font="Droid Sans", sans-serif]Rear Track[/font] [font="Droid Sans", sans-serif]====M=====M=====M===wCM=====M==At=M=====MXWC==M=====M=====M===X[/font] |