Titan Class
DR 11
DV 11
DR Bow 3 / Stern 1
PD Bow 1-7 / Stern 1-4
DC 1-9
Razor
ECM 1-8(4)
TOC +1
Crew A: Quad Ion Cannon 5 bow arcs
Crew B: Quad Torpedo Tube R
Crew C: Quad Gatling Cannon 16 ammo 5 stern arcs
Gunner A: Sext Splatterguns BRQL, BFQL; ML20 BRQL, BFQL
Gunner B: Sext Splatterguns BFQR, BRQR; ML20 BRQL, BFQL
Gunner C: Sext Splatterguns SRQL, SFQL
Gunner D: Sext Splatterguns SFQR, SRQR
30 MK 40 Torpedoes
1119pts
Tubes
DR 11
DV 11
DR Bow 3 / Stern 1
PD Bow 1-7 / Stern 1-4
DC 1-9
ECM 1-8(4)
TOC +3
Crew A: Quad Laz Tubes 5 bow arcs
Crew B: Quad Torpedo Tube R
Crew C: Quad Gatling Cannon 16 ammo 5 stern arcs
Gunner A: Sext Splatterguns BRQL, BFQL; ML20 BRQL, BFQL
Gunner B: Sext Splatterguns BFQR, BRQR; ML20 BRQL, BFQL
Gunner C: Sext Splatterguns SRQL, SFQL
Gunner D: Sext Splatterguns SFQR, SRQR
30 MK 30 Torpedoes
1084pts
Sturm
DR 11
DV 11
DR Bow 3 / Stern 1
PD Bow 1-7 / Stern 1-4
DC 1-7
ECM 1-8(4)
TOC +4
Crew A: Quad Blast Cannon 5 bow arcs
Crew B: Quad Torpedo Tube R
Crew C: Quad Hyper Cannon 11 ammo 5 stern arcs
Gunner A: Sext Splatterguns BRQL, BFQL; ML20 BRQL, BFQL
Gunner B: Sext Splatterguns BFQR, BRQR; ML20 BRQL, BFQL
Gunner C: Sext Splatterguns SRQL, SFQL
Gunner D: Sext Splatterguns SFQR, SRQR
20 MK 40 Torpedoes
10 MK 30 Torpedoes
1123pts
Front left/right crits
2 Electronic Warfare gone, -2DV, may no longer jam torps
3 Main weapon may only fire in the F arc now
4 ECM suite play arcade games for 1 turn
5 TOC play cards for 1 turn
6 Captain is lost, direct him back, cannot Captain die for 1 turn
7 Main weapon Jam, many not fire for 1 turn
8 Entire Bow section is stunned and cannot do anything for 1 turn (ship moves at quarter speed forwards)
9 Pilot rage, move maxspeed straight forwards
10 Crew killed - lose 1d6 crow from the Bow
11 Bridge hit, Captain killed (in the dining room with a pistol)
12 Major Damage, 15 more hits and roll a crit on the Stern Section
2 Electronic Warfare gone, -2DV, may no longer jam torps
3 Oops, armour belt fell off (reduce armour to 0)
4 Targeter glitch, 1 random aft weapon cannot fire for 1 turn
5 Targeter glitch, 1 random aft weapon cannot fire for 1 turn
6 Torp Ammo damaged, lose d10 torps
7 Speed Jam - Full speed ahead only!
8 Torp Room closed for cleaning, may not fire torps for 1 turn
9 Half speed for 1 turn
10 Engineering suffer a Trek moment, d6 crew in Damage Control are killed
11 You killed the Captain, you gits!
12 Reactor Hit, warhound vanishes in a puff of smoke - Ta Da!
DR 11
DV 11
DR Bow 3 / Stern 1
PD Bow 1-7 / Stern 1-4
DC 1-9
Razor
ECM 1-8(4)
TOC +1
Crew A: Quad Ion Cannon 5 bow arcs
Crew B: Quad Torpedo Tube R
Crew C: Quad Gatling Cannon 16 ammo 5 stern arcs
Gunner A: Sext Splatterguns BRQL, BFQL; ML20 BRQL, BFQL
Gunner B: Sext Splatterguns BFQR, BRQR; ML20 BRQL, BFQL
Gunner C: Sext Splatterguns SRQL, SFQL
Gunner D: Sext Splatterguns SFQR, SRQR
30 MK 40 Torpedoes
1119pts
Tubes
DR 11
DV 11
DR Bow 3 / Stern 1
PD Bow 1-7 / Stern 1-4
DC 1-9
ECM 1-8(4)
TOC +3
Crew A: Quad Laz Tubes 5 bow arcs
Crew B: Quad Torpedo Tube R
Crew C: Quad Gatling Cannon 16 ammo 5 stern arcs
Gunner A: Sext Splatterguns BRQL, BFQL; ML20 BRQL, BFQL
Gunner B: Sext Splatterguns BFQR, BRQR; ML20 BRQL, BFQL
Gunner C: Sext Splatterguns SRQL, SFQL
Gunner D: Sext Splatterguns SFQR, SRQR
30 MK 30 Torpedoes
1084pts
Sturm
DR 11
DV 11
DR Bow 3 / Stern 1
PD Bow 1-7 / Stern 1-4
DC 1-7
ECM 1-8(4)
TOC +4
Crew A: Quad Blast Cannon 5 bow arcs
Crew B: Quad Torpedo Tube R
Crew C: Quad Hyper Cannon 11 ammo 5 stern arcs
Gunner A: Sext Splatterguns BRQL, BFQL; ML20 BRQL, BFQL
Gunner B: Sext Splatterguns BFQR, BRQR; ML20 BRQL, BFQL
Gunner C: Sext Splatterguns SRQL, SFQL
Gunner D: Sext Splatterguns SFQR, SRQR
20 MK 40 Torpedoes
10 MK 30 Torpedoes
1123pts
Front left/right crits
2 Electronic Warfare gone, -2DV, may no longer jam torps
3 Main weapon may only fire in the F arc now
4 ECM suite play arcade games for 1 turn
5 TOC play cards for 1 turn
6 Captain is lost, direct him back, cannot Captain die for 1 turn
7 Main weapon Jam, many not fire for 1 turn
8 Entire Bow section is stunned and cannot do anything for 1 turn (ship moves at quarter speed forwards)
9 Pilot rage, move maxspeed straight forwards
10 Crew killed - lose 1d6 crow from the Bow
11 Bridge hit, Captain killed (in the dining room with a pistol)
12 Major Damage, 15 more hits and roll a crit on the Stern Section
2 Electronic Warfare gone, -2DV, may no longer jam torps
3 Oops, armour belt fell off (reduce armour to 0)
4 Targeter glitch, 1 random aft weapon cannot fire for 1 turn
5 Targeter glitch, 1 random aft weapon cannot fire for 1 turn
6 Torp Ammo damaged, lose d10 torps
7 Speed Jam - Full speed ahead only!
8 Torp Room closed for cleaning, may not fire torps for 1 turn
9 Half speed for 1 turn
10 Engineering suffer a Trek moment, d6 crew in Damage Control are killed
11 You killed the Captain, you gits!
12 Reactor Hit, warhound vanishes in a puff of smoke - Ta Da!